
The Guest Room is a mini-game function of Twisted Wonderland that was released on 2023 January 23rd. Players can place and rearrange furniture however they like in the guest room. Characters within a player's roster can visit the guest room.
Room Rank[]
The guest room's rank is 1 at the start. Players can raise their room's rank level by completing the rank up missions.
Rank | Mission | Rewards |
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2 | Place furniture and reach comfort level 60. | |
3 | Craft two different pieces of furniture. | |
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*(dimensions allocated, spaces available for use)
Furniture[]
Furniture can have different themes, rarities and point values (that are based on the furniture's theme and rarity).
- Visiting characters and what they say will differ based on what themes and combinations are placed by the player in the guest room.
- Placed items: the total number of furniture items placed in the room. Can be increased by higher room ranks.
- Spaces: The total number of spaces occupied by furniture in the room. Can be increased by higher room ranks.
Themes[]
There are five different themes that give theme points for the guest room. A furniture can have up to two different themes.
Furniture Series[]
Furniture items can belong to a furniture series. Each series will give a comfort level bonus starting from one item, and the bonus increases according to how many items from the series are placed in the guest room.
Comfort level[]
The comfort level of the guest room will go up when a furniture is placed in it. The level depends on the combinations of the placed furniture and their point values.
As time passes, the room will also get messy, which will result in the decrease of the comfort level. Players can clean the room to earn rewards.
Note: the comfort level will decrease if there are too many furniture items placed, regardless of the player's item cap.
Room Tokens[]
Players can earn room tokens in the Guest Room which can be spent on items in the Shop. The tokens accumulate on an hourly basis until it hits its storage cap - players can't gain more tokens until the stored tokens are collected. The number of tokens gained per hour increases by 1 every 200 comfort levels. At higher room ranks, players can store a higher max amount of room tokens.
Invitations[]

Players can select a character card from their inventory and invite them to their guest room. The invited character will stay for 12 hours, after which another invitation can be sent.
Inviting characters to the guest room will increase their friendship level. Raising friendship levels earns rewards and raises that card's max level cap. To raise friendship levels more quickly through 'Great' and 'Excellent' invites, players have to maximize theme or dorm points according to the invited character's dorm or preferences.
Character | Preferred Themes | |
---|---|---|
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![]() Stylish |
![]() Unique |
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![]() Unique |
![]() Stylish |
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![]() Basic |
![]() Elegant |
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![]() Cute |
![]() Basic |
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![]() Elegant |
![]() Cute |
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![]() Elegant |
![]() Unique |
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![]() Basic |
![]() Stylish |
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![]() Cute |
![]() Basic |
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![]() Elegant |
![]() Stylish |
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![]() Stylish |
![]() Basic |
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![]() Unique |
![]() Cute |
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![]() Cute |
![]() Unique |
Character | Preferred Themes | |
---|---|---|
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![]() Stylish |
![]() Elegant |
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![]() Elegant |
![]() Stylish |
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![]() Basic |
![]() Cute |
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![]() Unique |
![]() Elegant |
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![]() Unique |
![]() Elegant |
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![]() Unique |
![]() Cute |
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![]() Stylish |
![]() Basic |
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![]() Basic |
![]() Elegant |
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![]() Stylish |
![]() Unique |
![]() |
![]() Cute |
![]() Unique |
![]() |
![]() Cute |
![]() Basic |
![]() |
![]() Elegant |
![]() Stylish |
Duplicate Keys[]

As of January 22, 2024, players can now give out duplicate keys to up to 4 characters at a time. To recieve these keys, players must uncap the designated card at least twice. Duplicates Keys are not physical items that can be used and will not show up in a player's inventory. They can only be accessed through the Guest Room.
Only one type of card per character can be chosen at the same time; multiple versions of one character cannot exist in the Guest Room at the same time. Assigning duplicate keys to these cards will ensure that those cards will always be present in the Guest Room.
- Tip: Inviting a character through the use of a Duplicate Key will not raise the card's friendship level.
- Requirements: Must be at least Room Rank 12
Music Customization[]

Players can buy music tracks from the Room Token Shop (Music) for 500 tokens each. When redecorating the guest room, players can select their choice of music track from the ones they purchased to play in their guest room. Filters for the type and category of music are also available when selecting. When selected, there is no need to save as it is automatically done for the player.
- The music is played over every layout of the guest room, so if players would like a different track for a different layout, they will have to change the music track being played for all of them.
Gift Items[]

As of July 17 2023, a new feature to gift any card in a player's permanent roster has been implemented. Gifting increases the Friendship Level of a card accordingly to the characters' preferences. There are two types of gifts that can be given that can be randomly attained after breaking up a tussle in the Guest Room or cleaning the room.
Stickers[]
There are stickers for each of the (5) themes ( Stylish,
Basic,
Elegant,
Cute,
Unique).
Sticker | Preferred By |
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Character-Exclusive[]
Each character has a character-exclusive gift item to increase the friendship level for any card pertaining to that specific character. These exclusive items are worth even more friendship points than regular gifts.
Character | Item |
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Character | Item |
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Friendship Level[]
Raising friendship levels will earn players rewards that include a variety of items and an increase to the card's maximum level. These level increases are not the same as level uncaps; they will not unlock a card's Spell 3.
Friendship levels are accumulated per card, not per character.
There is currently only two ways to increase a card's friendship level:
- Guest Room Invite
- Gifting
Rewards[]
For each friendship level raised, rewards will be sent straight into the player's inventory. Rewards are dependent on the card's rarity and character.
Experience Points[]
All cards require the same amount of experience points to reach the next level, regardless of character or rarity. Gifting is a reliable way to accumulate exact points, as compared to inviting characters, which can generate either a 'Good,' 'Great,' or 'Excellent' experience depending on the player's placed furniture.
- Tip: Although invitation experience is random, it is possible to receive a higher chance of getting 'Great' or 'Excellent' by placing furniture types of the character's preferred themes.
Invite | Experience (estimated) |
Theme Chart Scale[1] | Dorm Points Required[2] |
---|---|---|---|
Good! | 4 ~ 6 pts. | 0 - 4.4 | 0 - 300 |
Great! | 8 pts. | 4.5 - 9 | 301 - 400 |
Excellent! | 10 pts. | 9+ | 400+ |
Invites displayed on characters' voice line pages do not correspond with invites showed in-game. Players can still get an 'Excellent' invite with a 'Great' voice line if they have 400+ dorm points, as 'Excellent' lines for dorm points do not exist.
Gift | Experience (estimated) |
---|---|
Sticker | 2 pts. |
Preferred Sticker | 4 pts. |
Exclusive Gift | 40 pts. |
The amount of experience points needed per level is as follows:
Level | Experience (estimated) |
---|---|
1⟶2 | 6 pts. |
2⟶3 | 8 pts. |
3⟶4 | 10 pts. |
4⟶5 | 15 pts. |
5⟶6 | 16 pts. |
6⟶7 | 19 pts. |
7⟶8 | 23 pts. |
8⟶9 | 27 pts. |
9⟶10 | 34 pts. |
10⟶11 | 40 pts. |
11⟶12 | 46 pts. |
12⟶13 | 54 pts. |
13⟶14 | 60 pts. |
14⟶15 | 68 pts. |
15⟶16 | 76 pts. |
16⟶17 | 84 pts. |
17⟶18 | 94 pts. |
18⟶19 | 104 pts. |
19⟶20 | 112 pts. |